ODYSSEIA (Odyssey)Play it now |
Playing this advanced quiz-game, you soon will realise that there is still too much to learn about the Odyssey. The game covers the adventures of Ulysses, as he tells them to king Alcinous in the rhapsodies ι (9) to μ (12). When I see that there is interest for the game even for this short part of the entire work of Homer, I will proceed with the other rhapsodies, also from the perspective of Telemachus and Penelope. Currently(Aug/2022), the game supports only the greek language and an official release that additionally will support an english version at least, is expected on October 2022. You can play the game using these links (Click here to play in greek)
(First test-release, August 2022)
VrestoPlay it now |
When I got an invitation some time ago to create a game for the children of the School for Special Education in Serres (Greece), I accepted it without any second thought. The students get also involved in the creation of the graphics that are used inside the game. This is how "Vresto!" has born! A version in english is also available. You can play the game using these links (Στα ελληνικά)( Ιn english)
(created on May 2018)
SpaceballGet it on Google Play | Try it now | Watch the video
You are an astronaut who has been trapped from the gravity of an asteroid. Thus, you have to collect the energy balls from the top of the mountain on the asteroid and put them into the spaceship. This short way is full of deadly enemies that are waiting for you. The game is available for Android, Facebook and for playing it online from any device and platform.
Zathura (cards shuffler)Get it on Google Play | Watch the video
The "Zathura"-project is a mixture of a board game construction that I have made and of an android application that supports the play of that game. The game is a replica of the "Zathura - ADVENTURE IS WAITING" board game that came to the US market over a decade ago. The android application however is new and it acts like the mechanical shuffler for the 55 order-cards that was part of that board game. Of course you cannot download the board game but you can re-construct it by watching the video where I show step by step how I reconstucted the board. For any questions please contact me.(November 2018)
VampireGet it on Google Play | Watch the video
In "Vampire" the events take place inside - where else? - the castle of the vampire. Find the vampire and destroy it! You will soon realize that the chambers of the house build a very complex labyrinth and you have to remember the entire path that you have followed because you have to collect several items and combine them with other items that you probably have seen in other rooms so to unlock locked sections of the castle and continue your way. All this way inside this gothic environment is full of dangerous guards, ready to eat your power and take your life. Since it will need a lot of time to solve the puzzle there is the possibility to save the game.Once you finish the game, please post the unique code that you will get to the page of the game on Facebook.
BiscuitsPlay it now
This is an educational CandyCrush-like game for finding quickly the correct pairs between words of two languages. Once a pair is found then the biscuit at the left side that contains the word of the left-language gets destroyed and the biscuits that are over this destroyed biscuit fall down following the rules of gravity and then the newly positioned bisquits are automatically re-matched and destroyed if they are of the same kind of biscuits in-a-row, in-a-column and in other "logic" combinations. Initially, a friend who had a foreign languages school and gave me the idea to make something like this. The game can be played instantly, by hitting the HTML5-symbol. There is also a special online operation-environment where the teacher can change the words (it is not available for public use. Please contact me for more details).
Musical Chairs Z80Get in on Google Play
If you decide to play Musical Chairs with your friends with your children, you will soon realize that there is always the problem of who will be the one to stop the music and also when to stop the music from playing. With this game you don't have to worry about it. You simply set a time interval and the game randomly chooses a moment inside this interval so to start the playing of the alarm-sound. The music pieces are a collection of old beloved arcade games.
Loom IIGet it for Windows
Loom II is a demo adventure game that I created as an attempt to make a sequel of the famous game Loom made by Lucasarts back in 1990. The interface is the same as in the original game. The player has to spell short drafts by playing music notes with his magic flute. A reverse playing of the notes has the opposite effect.
Solomon's Key (+souce code in C !!!)Get it for DOSBox
The story in Solomon's Key is about the wizard Dana who enters the palace of King Solomon that is now squatted by demons and other bizarre creatures. A room is completed by acquiring a key to the door before a timer runs out. The original game is created by Tecmo back in 1986. This is an attempt to remake it with different rooms than the original one. It is a remake and it belongs to my first steps in the game programming. My source code is also available and it can be changed and compiled in the programming environment of Turbo C++ 3.1 (Inside the zip-archive there are instructions for the compilation, the executable game itself and the needed resourses). It is written in 1999 in C and it requires now the DosBox environment to be played inside it. DosBox is available in all modern platforms.
Liknongames is my personal software development studio with specialization in gameprogramming for a variety of platforms and devices. It is led by me, Theodosis Ekizoglou, graduated with a Master degree in Mathematics. For more information about my orbit in the universe of bits and bytes please read my CV. Feel free to contact me and let me know of your thoughts and your opinion about the games you have played in this lonely island in the middle of the ocean and even to discuss about co-operations in your projects, especially when they have to do with creation of videogames.
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